WANDERING COTERIE, THE

Practitioners within the Stardust Compass

A'kah

The outward force or emanation; the blasting radius of a magickal act; the circle bounding the whole of the witch’s universe; the bloody acre; the sacred plot

Za’kah

The inward force of descent; the moving of oneself through the worlds; in particular the underworld & otherworld of the spirits, dead, and fae folk; to engage in a state of ecstatic trance in which one loosens and releases the spirit from the corporal shell

Jez Ka'bar

The merging of one's spirit with the other, ranging from an intelligent entity to a primal force of the cosmos. At its fullest extreme: to merge / become possessed by the other and allow it to control ones physical form. To be as the Axis Mundi, a path open for all to flow over and through you (with consent, of course). To be that selfsame channel which focuses the outward manifestation of one's force towards a desired objective (which, naturally, can include sending energy directly to another entities as an offering, allowing for them to work towards a goal as emissary / partner).

A’kah, Za’kah! Jez Ka'bar!

Often said as a declarative statement in Shen Tay'll in order to declare and / or imprint one's intention onto the cosmos and to those spirits present in the vicinity of the witch when spoken.

Az'ooul Ka'chem

  1. may the stardust in you be ever radiant
  2. may you awaken the Stardust within you

An encouragement to another practitioner to awaken, inflame, and vivify one's internal stardust. Can be used as a greeting or parting when speaking to another practitioner (especially one of the Wandering Coterie).

Ta'fin

  1. point of becoming

The current place in your energetic body where you are most strongly experiencing and interfacing with the world around you.

Waytaming

Waytaming is the magical practice of walking about in this world, but seeing the Otherworld overlaid atop one’s current experiences. This creates an interesting amalgam in which our world and the Otherworld mix to create a unique middle ground: such as a park bench becoming a throne in a royal chamber, a lamp post turning into the stalagmite within a deep underworld cavern, or a small creek becoming a untamable and dangerous river. This is commonly done in areas rich with natural elements (trees, rocks, water) and sparse (if any) human presence (save the witch and zer retinue).

Interfacing with spirits and gods in this fashion has it’s advantages and disadvantages, but is generally seen as a net-positive due to the combined use of a witch’s physical form in tandem with their non-physical / energetic self.

As one might expect, this practice is not recommended for the inexperienced. The expertise required to juggle the multitude of components for waytaming has been known to be energetically taxing, even to experienced practitioners. It is generally only suggested for those who are already competent in out-of-body experiences that are achieved via more traditional methods.


Image: Raven Contemplating the Universe by Doug Brown (CC: BY, NC, SA)